Wednesday, 21 August 2013

Final decision on logo set.

Because of the lack of elegance in the word balls, the feeling of the title have to be ruthless, straight forward, and mean, so i took calligraphy brush style out and focus on sans serifs. The logo is hexagon because that is the shape of the cage. To maintain the "break" concept i made cracks on the logo as well. It is the 2nd event from the organizer and intended to be Balls to Brawl 2, but I was allowed to play with the type and made it Balls 2 Brawl.




Final products for posters.





First few tries with the cracks. Because I was not prepared for it, the feeling of stroke is lost. Struggled betweed keeping the stroke, or just erase them to make the background black.







Due to time issue, its impossible to imitate Alex Marcou's style, so I went ahead and use glass crack photos and match the direction of crack with the movement of the models.

Sunday, 18 August 2013




 Originals sketches of the 4 posters. Have shapes of movement at first but later scraped due to uneven strokes and not achieving Alexis Marcou's style.

Some are meant to be teaser posters. so they leave almost no space and only sole focus to the person inside the photo.

Sunday, 28 July 2013

Dummy sketch ._.



Frostbite logo is kinda cool and "break-ish" due. Its a game engine where the virtual world can be destroyed, you can destroy the building, make a hole in the ground, sink the subway system, break the wall etc etc, hence they use the break. Its a cool idea.